A man who receives lifesaving blood used a new NHS virtual reality package to learn how blood is matched blood transfusion
NHS Blood and Transplant (NHSBT) has released its’ first innovative virtual reality training app ‘NHSBT Blood Identification’ which realistically simulates the process of testing blood for life-saving blood transfusions.
This opens its training to more students interested in a career in biomedical science or transfusion science.
Rajpal Singh from St George’s in Bristol, who needs regular blood for thalassaemia, visited the NHSBT Filton site in Bristol to join a training session in the practice lab, learning how to match blood types for safe transfusion. He used the new virtual reality app and used the real lab equipment.
The new VR training is being used in NHSBT and has just been launched on the Meta Quest App Lab store.
During this immersive training programme, users meet a patient and enter a virtual transfusion laboratory.
Just as in real life they will be guided through the process required to test the blood group of a sample and select the correct unit of blood for a blood transfusion.
The user then gets feedback on the outcome of the transfusion. If the wrong blood is given in error, the trainee sees the red cells bursting and the heart monitor goes flat.
The app aims to give training an engaging, hands-on environment. It also aims to increase awareness of the transfusion science specialism and boost the recruitment of scientists to the profession.
NHSBT also recommends the app to secondary schools, colleges and universities to help inspire young people to take up careers in transfusion science. Staffing challenges throughout the NHS mean hospitals can currently face challenges recruiting enough trained transfusion specialists to their transfusion labs. Reports and strategies have also indicated that there was an increasing need to improve levels of transfusion knowledge and competency to improve patient safety. Blood transfusion training is lifesaving, with NHSBT issuing around 1.4 million blood components each year, but if blood is mismatched it can cause a transfusion reaction, which can be fatal.
The app was developed with Make Real. Over the course of 14 minutes, users meet a patient,
then enter a virtual laboratory where they test a sample of their blood by selecting reagents, mixing them and checking to see if the cells clump together. They then select a unit of blood and hang it by the patient bedside for transfusion. The handset realistically recreates the sense of holding items such as the pipettes.
Ruth Evans, scientific and clinical training and education lead for NHSBT, said: “We’re delighted that the VR app we developed for training our own professionals has found a home on the Meta App Lab store and will reach so many more potential scientists. We have already discovered how much students on our own Introductory Blood Transfusion Science and Master’s degree courses have responded to using the app and the flexibility it allows in being able to learn effectively without a physical laboratory. This VR training complements our existing education programmes at NHS Blood and Transplant and demonstrates our innovative ongoing approach to training and education.”
Tonia Mamai, partnerships director at Make Real, commented: “We’re very proud of our four-year collaboration with NHSBT, which began with Blood Identification. The app started life as a proof-of-concept, to confirm the viability of VR for intricate lab tasks. Through collaborative iteration, we enhanced the app to increase awareness of what could go wrong if the learner selects the wrong blood type. We worked closely with the NHSBT team to ensure an impactful experience can be delivered, driven by specific learning objectives of the target audience. Ruth’s team have been strong advocates of the VR experience and it’s been a pleasure working with them.”
Vicki Chalker, deputy chief scientific officer at NHS England, added: “It’s fantastic to see the virtual reality training tool for blood typing developed by NHS Blood and Transplant widely available. The NHS Blood and Transplant training and education team should be proud of this innovation to improve quality and help patients get the blood they need. It’s not just a good way to learn, it’s informative, fun and can be used by young people, patients, professionals.”
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artificial intelligence,Digital Health,Virtual reality (VR),NHS Blood and Transplant (NHSBT),Meta Quest App